Hidden Objects Game
About the Project
This project involved several elements, such as design, coding, Gsap animation, javascript, audio, and SVG. Certain components were combined to create a successful project, and it was necessary to design and develop the word game in a way that was visually appealing, free of errors, and highlighted critical elements. We targeted children and teenagers between the ages of 3-13 for this project to keep it enjoyable and entertaining.
Game Interface
"Season's Hidden Objects" features an interactive and user-friendly game interface that captivates children with its winter wonderland theme. As snow gently falls across a serene forest scene, players are presented with an array of charmingly illustrated items below, each waiting to be discovered in the tableau above. The top panel displays a picturesque setting, teeming with vibrant colors and playful designs, where various objects are cleverly hidden. With a score tally and a countdown timer, the interface keeps excitement levels high and encourages quick thinking. The bottom panel holds a collection of icons representing objects to be found, and utility buttons like 'Shuffle' and 'Home' enhance the gameplay by offering helpful functionalities. Overall, this interface combines simplicity with enchanting graphics, making the hunt for hidden objects an engaging and magical experience for children.
Levels of Game
Tools Used in Project
Project Process & Challenge
The initial step for developing the Word game involved selecting a theme, which was challenging due to the endless options available. Eventually, a theme was chosen, and then the letters, intro pages, and backgrounds were created in Illustrator. Once the design work was completed, JavaScript was utilized to execute the game's functionality. GSAP animations were included to make the game more engaging. The final game showcased a diverse range of skills. For this project, my goal was to develop an enjoyable game that would keep players entertained.